Action Rules
Rules for mugging, raiding, kidnapping, and other hostile RP
Action Rules
Hostile RP actions are handled through the Interactions menu (hold G). The server manages cooldowns, zones, and job permissions automatically.
How It Works
Open the Interactions menu → Select action → Pick target → Server handles the rest. No adverts needed.
The Core Principle
Hostile RP should create interesting scenarios, not farm money or grief people.
If you're targeting the same person repeatedly, camping someone's base, or using mechanics to harass rather than roleplay — you're the problem.
Mugging
Rob someone through threat of force.
How It Works
- Look at your target and open Interactions menu (G) → Mug
- Server announces the mug and starts a timer
- Victim has 15 seconds to type
/acceptor fight back
Victim Options
| Option | When It Works |
|---|---|
| Pay | Drop the money, survive, they leave |
| Fight | You have a weapon ready? Fight back |
| Run | Clear escape route? Take your chances |
No FearRP for mugs. Victims can always choose to fight back — even unarmed. It's their funeral.
Kidnapping
Take someone hostage for ransom.
How It Works
- Open Interactions menu (G) → Kidnap → Select target
- Restrain them and transport to your base
- Negotiate ransom (server tracks time limit)
- Release when paid — or when time runs out
The Rules
| Rule | Details |
|---|---|
| Holding location | Must be a real base, not a prop box mid-road |
| Ransom paid? | You must release them. Breaking deals is FailRP |
| Time runs out? | Release them. No "oops forgot" executions |
Kidnapping is for ransom RP, not torture RP. Don't be weird.
Raiding
Assault a base to steal valuables.
How It Works
- Open Interactions menu (G) → Raid → Select target (a player with a base)
- Server announces the raid — you have 30 seconds to start lockpicking
- Once you crack the first door, raid timer begins (10 minutes max)
- Steal what you can, then end the raid through the menu
Raider Rules
You raid to steal, not to grief.
| Rule | Why |
|---|---|
| Don't modify their base | No prop blocking yourself in, no destroying their props |
| Don't camp after looting | Got the loot? End the raid and leave |
| Start from the entrance | No "insiding" — raids begin at the front door |
Insiding = Getting invited in or being inside already, then starting a raid. Raids must start from the entrance, period.
Defending
Defend your base, don't spite the raiders.
When your base gets raided, you have one job: fight back.
Being raided puts you in combat state — you can't build, spawn props, or change jobs until the raid ends. Disconnecting while being raided drops a percentage of your money for raiders to take.
The one thing the server can't stop: destroying your own valuables out of spite. If you'd rather blow up your own printers than let raiders take them, you're not roleplaying — you're being petty. Staff will treat this as FailRP.
Counter-Raiding
Help defend someone else's base during a raid.
How It Works
- Open Interactions menu (G) → Counter → Select the raid
- You have 15 seconds to engage raiders
- You're there to defend, not loot
The Rule
You counter to help, not to steal.
Any job can counter-raid. But you're a defender, not a third-party raider — you cannot take anything from the base you're defending.
Stealing & Carjacking
Unattended stuff is fair game.
- Parked car with no one around? Just take it
- Someone's car they just stepped out of? That's carjacking — you can KOS them if they resist
- Item on the ground? Finders keepers
You can kill someone who steals from you. Don't bait people by dropping stuff and waiting.
Bank & PD Raids
Large-scale raids require minimum players and have server-wide cooldowns.
| Raid Type | Min Players | Notes |
|---|---|---|
| Bank Raid | 8 online | Police respond with lethal force |
| PD Raid | — | Need an RP reason (free a friend, hit on Mayor) |
"For fun" or "bored" are not valid reasons to raid PD. Raiding PD because cops exist is FailRP.
Government Actions
Arrests
Arrest for crimes, not feelings.
| Valid | Invalid |
|---|---|
| Witnessed crime | "They insulted me" |
| Active warrant | "Looking suspicious" |
| Wanted status | Personal grudges |
Warrants
| Type | When You Need It |
|---|---|
| Search | Reasonable suspicion (heard printers, saw drugs) |
| Arrest | Witnessed crime or credible report |
You don't need mayor approval if you witnessed it yourself.
Lockdowns
Mayor can declare lockdown during emergencies (PD raid, mass crime). Lockdowns must end when the threat passes. Keeping the city locked down for an hour because you feel like it is FailRP.
Cooldowns
The server tracks all cooldowns automatically. If you try something too soon, you'll be told how long to wait.
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